October 2013

AllThingsD – October 28, 2013
Samsung To Developers: Come Play For The Biggest Team (And the One With TVs)
By Liz Gannes

Bloomberg – October 28, 2013
Samsung Pitches Developers On New Tools
By Cliff Edwards and Jungah Lee

Engadget – October 28, 2013
Samsung’s New Dev Tools Bring Multiscreen Capabilities To TV And Mobile
By Nicole Lee

Forbes – October 28, 2013
Samsung Woos Developers In The Battle For Your Living Room
By Parmy Olson

Gamasutra – October 28, 2013
Samsung Solicits Devs For Its Home Media Ecosystem
By Kris Ligman

TechCrunch – October 28, 2013
Samsung Launches Five SDKs To Lure Developers Into Its Hardware Web
By Chris Velazco

TheNextWeb – October 31, 2013
Facebook’s Cross-Platform SDK For Unity Comes Out Of Beta, Lets Users Share Game Screenshots With Friends
By Emil Protalinski

VentureBeat – October 31, 2013
Facebook Updates Its Unity Tool To Improve Cross-Platform Game Development
By Jeffrey Grubb

Slashdot – October 25, 2013
Can Nintendo Survive in a Smartphone World?
By Jon Brodkin

Game Informer – October 17, 2013
First D.I.C.E. 2014 Speakers Announced
By Mathew Kato

Polygon – October 17, 2013
DICE 2014 Speakers Include Reps From Microsoft, MLG And Unity
By Dave Tach

VentureBeat – October 17, 2013
DICE Summit To Celebrate The ‘New Golden Age Of Gaming’
By Dean Takahashi

VG24/7 – October 17, 2013
D.I.C.E. Summit 2014: Speakers Include Ed Fries, David Helgason, Sundance DiGiovanni, Clive Downie
By Stephany Nunneley

Gamasutra – October 14, 2013
Latest Unity Update Adds Controller Support For iOS 7
By Kris Graft

GamingBolt – October 14, 2013
Unity 4.2.2 Features iOS Game Controller Support
By Ravi Sinha

Polygon – October 14, 2013
Unity 4.2.2 Adds Support For iOS Controllers
By Dave Tach

9To5Mac – October 12, 2013
Unity Framework Adds iOS 7 Game Controller Support As Apple Pushes Developers To Add Compatibility To Games At Tech Talks
By Benjamin Mayo

Engadget – October 11, 2013
Unity Game Engine Hits 4.2.2 With iOS Controller Support
By Terrence O’Brien

SlashGear – October 11, 2013
Unity iOS 7 Game Controller Support Reinforces “Optional” State
By Chris Burns

TouchArcade – October 11, 2013
iOS 7 Controller Support Now Baked Into The Latest Version Of Unity
By Jared Nelson

GamingBolt – October 8, 2013
Unity Interview: Emergence of Mobile Gaming, Next Gen Consoles, Developer Tools And Kickstarter
By Rashid Sayed

October 2013

VentureBeat – October 30, 2013
Can Windows 8 Be As Important As iOS And Android By 2014? This Mobile Entrepeneur Thinks So
By Kat Bailey

VentureBeat – October 28, 2013
Check Out The Final Agenda For GamesBeat 2013: 100 Speakers, 50+ CEOs, 12 Game VCs, 50+ Press
By Dean Takahashi

Gamasutra – October 18, 2013
What’s in a Job Title? Moving Past Business Intelligence in Gaming
By Roy Hwang

VentureBeat – October 17, 2013
GamesBeat Speaker Spotlight: Hope For Windows 8 Gaming?
By Dean Takahashi

Mobile Commerce Press – October 10, 2013
Facebook Draws More Attention To Mobile Games
By Stephen Vagus

Business Insider – October 1, 2013
The Weird, Awesome Hobbies Of 13 Tech Execs
By Jillian D’Onfro                  

October 2013

Gamasutra – October 23, 2013
Consumers Are Uniquely Engaged With Advertising In Tablet Games
By Oscar Diele

AdExchanger – October 23, 2013
Microsoft Tries To Drum Up Interest In Windows Store Apps With New Ad ID
By Judith Aquino

TheNextWeb – October 23, 2013
Microsoft Makes New Ad Platform SDKs Available For Windows 8.1 To Help Store Developers Monetize Their Apps
By Ken Yeung

MediaPost – October 22, 2013
Family Gamers Are Boon For Advertisers
By Oscar Diele

Brand-e.biz – October 14, 2013
Look Whose Gaming
By Staff

ADOTAS – October 11, 2013
Looking At Native Ads Through Rose-Colored Glasses May Be Costly
By Phil Fougere

The Makegood – October 1, 2013
MediaBrix CEO Ari Brandt on Emotional Targeting and Breakthrough Moments
By Staff

Brand-e.biz – October 1, 2013
Getting Engaged With Gaming
By Staff

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