September 2012

Cinema Blend – September 21, 2012
Interview: Why The Unity Engine Is A Good Fit For Wii U
By William Usher

GamingBolt – September 21, 2012
Unity Technologies Announces Agreement with Nintendo for Wii U Support
By Ravi Sinha

Game Insider – September 21, 2012
Unity Technologies and Nintendo Sign Agreement For Wii U Development Support
By Derrick Smith

Game Trailers – September 20, 2012
Nintendo Licenses Unity Engine, Opening Wii U To Independent Games
By Dan Seitz

GamesRadar – September 20, 2012
Nintendo licenses Unity Engine for Wii U
By Connor Sheridan

Kotaku – September 20, 2012
Nintendo Will be Making Games Using the Unity Engine
By Luke Plunkett

PC World – September 20, 2012
Unity’s development platform will support Nintendo Wii U
By Mikael Ricknäs

The Escapist – September 20, 2012
Nintendo Brings Unity Engine to Wii U
By Marshall Lemon

VG24/7 – September 20, 2012
Wii U and Unity join forces to encourage developers
By Brenna Hiller

Cinema Blend – September 19, 2012
Wii U To Support Unity Engine And Unity Games
By William Usher

Cinema Blend – September 19, 2012
Wii U’s GPGPU Squashes Xbox 360, PS3; Capable Of DirectX 11 Equivalent Graphics
By William Usher

Engadget – September 19, 2012
Unity and Nintendo partner to bring Unity Engine, and its 1.2 million devs, to Wii U
By Ben Gilbert

Gameranx – September 19, 2012
Nintendo Partners with Unity to Make Game Engine for Wii U
By Jeanine Celestin-Greer

GameSpot – 9/19/12
Nintendo partners with Unity engine for Wii U
By Laura Parker

Game Informaer – September 19, 2012
Unity Teams Up With Nintendo
By Jim Reilly

IGN – September 19, 2012
Nintendo Forms Wii U Partnership for Unity Engine
By Andrew Goldfarb

Joystiq – September 19, 2012
Wii U support coming to Unity engine
By David Hinkle

The Verge – September 19, 2012
Unity development tools to support Wii U
By Griffin McElroy

Touch Arcade – September 19, 2012
Nintendo Signs On with Unity Technologies to Bring Unity Engine Support to the Wii U
By Jared Nelson

August 2012

Forbes – August 24, 2012
Unity Set to Support Windows Phone Gaming
By Ewan Spence

Gamasutra –August 24, 2012
Madfinger’s Dead Trigger wins big at Unity Awards 2012
By Mike Rose

IGN – August 24, 2012
Unity3D Coming to Windows 8, Windows Phone 8
By Jon Fox

Cinema Blend – August 23, 2012
Unity 4 Real-Time Tech Demo Is One Of The Best Trailers Of The Year
By William Usher

Gamasutra – August 23, 2012
Inside Unity’s evolution
By Christian Nutt

Gamasutra –August 23, 2012
For Peter Molyneux, simplicity is scary
By Christian Nutt

GameSpot – August 23, 2012
‘Whole world becoming gamers,’ says Peter Molyneux
By Eddie Makuch

NowGamer – August 23, 2012
Unity 4: Stunning Video Reveals Next-Gen Engine To Rival Unreal, CryEngine
By Tom Hopkins

The Escapist – August 23, 2012
Most Popular Mobile Game Engine Heads to Windows 8 Phones
By Marshall Lemon

The Verge – August 23, 2012
Molyneux challenges developers to think differently in Unite keynote
By Dave Tach

VG24/7 – August 23, 2012
Curiosity is “simple” and “crazy”, says Molyneux
By Brenna Hiller

WebProNews – August 23, 2012
Windows 8 Phone Might Be Getting Serious About Gaming
By Zach Walton

Engadget – August 22, 2012
Windows 8 and Windows Phone 8 to play nice with Unity game engine
By Mat Smith

Gamasutra – August 22, 2012
David Helgason details most ambitious Unity engine yet
By Christian Nutt

Gamasutra – August 22, 2012
Unity adds Online Services store, promises Windows 8 support
By Tom Curtis

Joystiq – August 22, 2012
Unity 4 bringing code together on Windows 8 and Windows Phone 8 as well
By Ben Gilbert

The Verge – August 22, 2012
Windows 8 and Windows Phone 8 will support the Unity game engine
By Sam Byford

Touch Arcade – August 22, 2012
Windows Phone 8 and Windows 8 Will Be Supported by Unity
By Eli Hodapp

USA Today – August 6, 2012
Private industry, military find uses for video game software
By Mike Snider

Gamasutra – August 1, 2012
Unity releases tool bundle for serious game devs
By Eric Caoili

MS&T Magazine – August 1, 2012
Unity Pro MS&T Bundle Unveiled
By Lori Ponoroff

July 2012

Gameranx – July 18, 2012
NASA Releases Kinect Game Based on Mars “Curiosity” Mission
By Lana Polansky

Cinema Blend – July 17, 2012
Unity Technology Powers NASA’s Mars Rover Experience
By William Usher

Forbes – July 17, 2012
The Xbox Kinect Will Satisfy Your ‘Curiosity’ About NASA’s New Rover
By Carol Pinchefsky

Gamasutra – July 17, 2012
Unity Powers NASA Virtual Mars Rover Experience
By Staff

Game Insider – July 17, 2012
Unity Engine Powers NASA Virtual Mars Rover Experience
By Derrick Smith

Gamespot – July 17, 2012
Mars rover games land on Kinect, in browsers
By Connor Sheridan

Joystiq – July 17, 2012
Get your Kinect to Mars
By JC Fletcher

PC Magazine – July 17, 2012
NASA Releases Mars Rover Game for Xbox 360
By Adario Strange

Phys.org – July 17, 2012
Follow your curiosity: Some new ways to explore Mars
By Guy Weber and DC Agle

Wired – July 17, 2012
Nasa releases Martian rover-landing Xbox game
By Duncan Geere

About.com – July 1, 2012
Unity 4 – First Look
By Warren Schultz

About.com – July 1, 2012
Unity Engine Feature Guide
By Warren Schultz

About.com – July 1, 2012
Unity 4 Preview
By Warren Schultz

June 2012

About.com – June 30, 2012
Intro To Game Engines
By Warren Schultz

Engadget – June 19, 2012
Unity 4.0 game engine adds Linux support, Mecanim animation, Flash and DirectX 11 (video)
By Steve Dent

Joystiq – June 19, 2012
Unity announces version 4 of its game engine, with new animation system and Linux support
By Mike Schramm

VG24/7 – June 19, 2012
Unity 4 announced with Flash, Linux, DirectX11 support
By Brenna Hiller

Ars Technica – June 18, 2012
Unity Engine 4 will let devs “do so much more with so much less”
By Kyle Orland

Cinema Blend – June 18, 2012
Unity 4 Pre-Orders Available, Features Microtransaction Asset Store
By William Usher

CNET – June 18, 2012
Unity 4 gives game coders animation, Flash, Linux support
By Stephen Shankland

Gamasutra – June 18, 2012
Unity 4 upgrades focus on triple-A, with a dash of web and mobile
By Frank Cifaldi

Linux Gaming News – June 18, 2012
Unity4 Will Have A Native Exporter To GNU/Linux Desktop!
By Maxim Bardin

The Verge – June 18, 2012
Unity 4 engine announced, will ‘solve more problems than anybody else’
By Emily Gera

VentureBeat – June 18, 2012
Unity Technologies looks to rule Linux and mobile gaming with Unity 4
By Jeff Grubb

Cinema Blend – June 1, 2012
Dead Trigger, Zombie FPS Announced For Tegra 3 Powered Phones
By William Usher

IGN – June 1, 2012
Madfinger Reveals Zombie Shooter Dead Trigger
By Justin Davis

Phandroid – June 1, 2012
MADFINGER Games announces new zombie-themed shooter Dead Trigger
By Kevin Krause

April 2012

VGChartz – April 16, 2012
Unity Technologies Opens New Office in Shanghai
By William D’Angelo

Gamasutra – April 16, 2012
Engine provider Unity opens Shanghai offices
By Mike Rose

Gamasutra – April 9, 2012
Unity engine attracts more than 1M registered developers
By Tom Curtis

Mobile Entertainment – April 10, 2012
Unity has 1m developers
By Tim Green

The Verge – April 10, 2012
Unity Technologies marks one million developers for its game development tools
By Jamie Keene

March 2012

Cinema Blend – March 30, 2012
Unity, MadFinger Offer Free Optimization Tutorial To Game Community
By William Usher

CNET – March 28, 2012
Adobe to charge Flash coders to use ‘premium’ features
By Stephen Shankland

InformationWeek – March 28, 2012
Adobe Upgrades Flash Player, Adds Gaming Features
By Thomas Claburn

VentureBeat – March 28, 2012
Adobe Flash-based mass market games will go 3D in a big way
By Dean Takahashi

The Next Web – March 17, 2012
TNW Profile: Unity CEO David Helgason talks about trends in gaming, and his business
By Robin Wauters

Mobile Entertainment – March 13, 2012
Unity: half of our business is mobile
By Tim Green

AusGamers – March 12, 2012
Unity iOS/Android Game Builder Free Until April
By Erol

InsideMobileApps – March 12, 2012
Unity revenues up 130 percent, more than 50 percent of business is now mobile
By Kathleen De Vere

148Apps – March 12, 2012
GDC 2012: From Way Off In The Distance Comes Drifter, Awesome Man, and Chop Chop Ninja World
By Carter Dotson

February 2012

FierceDeveloper – February 20, 2012
Unity 3.5 game engine update touts improved visuals
By Jason Ankeny

CinemaBlend – February 17, 2012
Unity Developer Conference, Unite 12 Takes Place In Amsterdam This August
By William Usher

CNET – February 14, 2012
Unity game engine embraces Google’s Native Client
By Sthephen Shankland

Gamasutra – February 14, 2012
Unity 3.5 update released, ‘biggest’ to date
By Mike Rose

IndustryGamers – February 14, 2012
Unity Technology Updates to Version 3.5
By Ben Strauss

TUWA – February 14, 2012
Unity 3.5 available now, with new effects and performance updates
By Mike Schramm

VentureBeat – February 7, 2012
LG, Unity Technologies team up to bring video games to Smart TVs
By Stefanie Fogel

SlashGear – February 7, 2012
LG signs TV deal with Unity Technologies to further video game ambitions
By Mark Raby

CinemaBlend – February 7, 2012
Unity Games Will Be Available On LG Smart TVs This Year
By William Usher

DroidGamers – February 7, 2012
Unity and LG team up to bring a slew of Unity games to LG Smart TVs
By Editorial Staff

Gamasutra – February 7, 2012
Unity-powered games coming to Smart TVs
By Eric Caoili

The Escapist – February 7, 2012
LG, Unity Ink Deal To Put Games In Your TV
By Ernest Cavalli

IndieGameMag – February 3, 2012
‘TAIL DRIFT’ IS ANNOUNCED AS FLASH IN A FLASH WINNER, PLAY IT NOW
By Chris Priestman

Flash Daily – February 3, 2012
Flash in a Flash Creation Contest: Winner
By Editorial Staff

Gamasutra – February 3, 2012
Unity Announces “Flash in a Flash” $20,000 Contest Winner
By Editorial Staff

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