Arkadium Announces Participation attheGDCNext 2013 Conference

Arkadium, creators of the largest library of casual games in the world, today announces their participation in two sessions at GDC Next 2013, a developer conference focusing on creating the game experiences of the future, including playing games, as well as monetizing, distributing, marketing and sharing them. GDC Next takes place from November 5-7, 2013 at the Los Angeles Convention Center in Los Angeles, CA.   …

MediaBrix Delivers the First Emotional Targeting Advertising Solution to the Windows Ecosystem

Collaborates With Microsoft to Offer a Scalable Ad Monetization Platform, Providing New Revenue and Services Options for App and Game Developers

MediaBrix, the leading advertising and services platform for social and mobile games, today announces it is extending its proprietary emotional targeting and Breakthrough Moments™ (BTMs) technology to the Windows ecosystem. Through this extension, app and game developers can now engage a single ad platform monetization solution that supports all major operating systems, including Android, iOS, Windows 8.1 and Windows Phone platforms. By uniting the offerings into one platform, MediaBrix provides developers with a comprehensive ad solution for free-to-play games monetization. Fortune 500 brands also benefit as they can now target audiences across a broader landscape without having to worry about separate creative executions or their own solution for cookie-less targeting. …

October 2013

AllThingsD – October 28, 2013
Samsung To Developers: Come Play For The Biggest Team (And the One With TVs)
By Liz Gannes

Bloomberg – October 28, 2013
Samsung Pitches Developers On New Tools
By Cliff Edwards and Jungah Lee

Engadget – October 28, 2013
Samsung’s New Dev Tools Bring Multiscreen Capabilities To TV And Mobile
By Nicole Lee

Forbes – October 28, 2013
Samsung Woos Developers In The Battle For Your Living Room
By Parmy Olson

Gamasutra – October 28, 2013
Samsung Solicits Devs For Its Home Media Ecosystem
By Kris Ligman

TechCrunch – October 28, 2013
Samsung Launches Five SDKs To Lure Developers Into Its Hardware Web
By Chris Velazco

TheNextWeb – October 31, 2013
Facebook’s Cross-Platform SDK For Unity Comes Out Of Beta, Lets Users Share Game Screenshots With Friends
By Emil Protalinski

VentureBeat – October 31, 2013
Facebook Updates Its Unity Tool To Improve Cross-Platform Game Development
By Jeffrey Grubb

Slashdot – October 25, 2013
Can Nintendo Survive in a Smartphone World?
By Jon Brodkin

Game Informer – October 17, 2013
First D.I.C.E. 2014 Speakers Announced
By Mathew Kato

Polygon – October 17, 2013
DICE 2014 Speakers Include Reps From Microsoft, MLG And Unity
By Dave Tach

VentureBeat – October 17, 2013
DICE Summit To Celebrate The ‘New Golden Age Of Gaming’
By Dean Takahashi

VG24/7 – October 17, 2013
D.I.C.E. Summit 2014: Speakers Include Ed Fries, David Helgason, Sundance DiGiovanni, Clive Downie
By Stephany Nunneley

Gamasutra – October 14, 2013
Latest Unity Update Adds Controller Support For iOS 7
By Kris Graft

GamingBolt – October 14, 2013
Unity 4.2.2 Features iOS Game Controller Support
By Ravi Sinha

Polygon – October 14, 2013
Unity 4.2.2 Adds Support For iOS Controllers
By Dave Tach

9To5Mac – October 12, 2013
Unity Framework Adds iOS 7 Game Controller Support As Apple Pushes Developers To Add Compatibility To Games At Tech Talks
By Benjamin Mayo

Engadget – October 11, 2013
Unity Game Engine Hits 4.2.2 With iOS Controller Support
By Terrence O’Brien

SlashGear – October 11, 2013
Unity iOS 7 Game Controller Support Reinforces “Optional” State
By Chris Burns

TouchArcade – October 11, 2013
iOS 7 Controller Support Now Baked Into The Latest Version Of Unity
By Jared Nelson

GamingBolt – October 8, 2013
Unity Interview: Emergence of Mobile Gaming, Next Gen Consoles, Developer Tools And Kickstarter
By Rashid Sayed

October 2013

VentureBeat – October 30, 2013
Can Windows 8 Be As Important As iOS And Android By 2014? This Mobile Entrepeneur Thinks So
By Kat Bailey

VentureBeat – October 28, 2013
Check Out The Final Agenda For GamesBeat 2013: 100 Speakers, 50+ CEOs, 12 Game VCs, 50+ Press
By Dean Takahashi

Gamasutra – October 18, 2013
What’s in a Job Title? Moving Past Business Intelligence in Gaming
By Roy Hwang

VentureBeat – October 17, 2013
GamesBeat Speaker Spotlight: Hope For Windows 8 Gaming?
By Dean Takahashi

Mobile Commerce Press – October 10, 2013
Facebook Draws More Attention To Mobile Games
By Stephen Vagus

Business Insider – October 1, 2013
The Weird, Awesome Hobbies Of 13 Tech Execs
By Jillian D’Onfro                  

October 2013

Gamasutra – October 23, 2013
Consumers Are Uniquely Engaged With Advertising In Tablet Games
By Oscar Diele

AdExchanger – October 23, 2013
Microsoft Tries To Drum Up Interest In Windows Store Apps With New Ad ID
By Judith Aquino

TheNextWeb – October 23, 2013
Microsoft Makes New Ad Platform SDKs Available For Windows 8.1 To Help Store Developers Monetize Their Apps
By Ken Yeung

MediaPost – October 22, 2013
Family Gamers Are Boon For Advertisers
By Oscar Diele

Brand-e.biz – October 14, 2013
Look Whose Gaming
By Staff

ADOTAS – October 11, 2013
Looking At Native Ads Through Rose-Colored Glasses May Be Costly
By Phil Fougere

The Makegood – October 1, 2013
MediaBrix CEO Ari Brandt on Emotional Targeting and Breakthrough Moments
By Staff

Brand-e.biz – October 1, 2013
Getting Engaged With Gaming
By Staff

Unity 4.2.2 brings iOS Game Controller support

Like most mobile games developers, we’ve been closely following what important additions and changes the recently released iOS 7 update has made. One of the biggest and most exciting of Apple’s initiatives is the standardization of game controllers for iOS-based platforms. So we’re happy to tell you that, in addition to several important bug fixes for Xcode 5 / iOS 7 (Build&Run, WebCamTexture and status bar), Apple Controller support is included with 4.2.2! This blog post aims to answer most common questions this addition will raise and serve as a short tutorial on how to add support for iOS Game Controllers to your game. …

September 2013

MarketingProfs – September 27, 2013
Consumers Open to (Some) Mobile Interactions With (Some) Brands
By Ayaz Nanji

FierceMobileContent – September 26, 2013
Relevant mobile offers override privacy concerns, users say
By Jason Ankeny

CMO.com – September 25, 2013
Marketers Missing The SMS Boat, mBlox Study Shows
By Esther Shein

Mobile Entertainment – September 25, 2013
76 per cent of people prefer SMS when engaging with a brand
By Phil Tottman

The Magill Report – September 24, 2013
Is Email Screwed on Mobile Devices?
By Ken Magill

BizReport – September 24, 2013
Mobile customers want to share, really
By Kristina Night

eMarketing Association – September 24, 2013
Mobile Consumer Data: A Question of Trust
By Carla Rover

Inside Mobile Apps – September 24, 2013
mBlox survey finds mobile users receptive to SMS and push marketing
By Brnady Shaul

Marketing Charts – September 24, 2013
What Would Prompt Mobile Users to Share Their Personal Info With a Brand?
By Staff

Marketing Land – September 24, 2013
Study: Nearly Half Of Mobile Users Will Share Location For Relevant Offers
By Greg Sterling

Mobile Marketer – September 24, 2013
80pc willing to exchange location data for relevant brand messages: report
By Chantal Tode

Street Fight – September 24, 2013
Study: Mobile Users More Willing to Share Location Than Browsing History
By Steven Jacobs

Overwhelming Majority of Consumers Happy to Share Mobile Location Data With Trusted Brands

Global Study Reveals Surprising Facts About Consumer Attitudes Towards Mobile Marketing

mBlox, the leader in mobile business to person engagement, today announced new findings from a survey conducted by Millward Brown Digital in eight countries that show consumers welcome location-based engagement with companies via mobile devices. Plus, the findings reveal 59 percent of global respondents prefer SMS and push campaigns over other forms of mobile marketing, including video advertising, banner or standard display ads, and email. …

August 2013

Forbes – August 31, 2013
Unity’s David Helgason Continues To Build A Platform For Smartphone Success
By Ewan Spence

About.com – August 31, 2013
Unite 2013 and Unity 4.3 Preview
By Warren Schultz

Gamasutra – August 30, 2013
Endless Space Wins Big At Unity Awards 2013
By Mike Rose

Joystiq – August 30, 2013
Unity Getting Official 2D Support, Ad Functionality, Unity Games Label Created
By Richard Mitchell

Slide to Play – August 30, 2013
2013 Unity Awards Honor The Best Games and Apps Using Unity
By Andrew Podolsky

The Escapist – August 30, 2013
Unity Adding 2D Development Tools
By Stew Shearer

FierceMobileContent – August 29, 2013
Facebook, Unity Team For Cross-Platform Mobile Gaming SDK
By Jason Ankeny

GameInformer – August 29, 2013
Unity SDK Comes To Facebook
By Mike Futter

PC World – August 29, 2013
Unity Adds 2D Game Development And Works With Facebook
By Mikael Ricknas

Polygon – August 29, 2013
Facebook SDK For Unity Introduces Cross-Platform Game Integration With Facebook
By Jenna Pitcher

VG24/7 – August 29, 2013
Unity Announces New 2D Tools For Engine, New Publishing Initiative, Facebook SDK
By Stephany Nunnelly

9TO5Mac – August 28, 2013
Facebook Releases New SDK To Bring 3D iOS & Android Unity Games To Its 260 Million Gamers
By Jordan Kahn

AllFacebook – August 28, 2013
Game On: Facebook Releases Unity SDK
By David Cohen

AllThingsD – August 28, 2013
Unity Plans To Publish, Cross-Promote Mobile Games
By Eric Johnson

CNET – August 28, 2013
Facebook Gets Its Hooks Into 3D Web And Mobile Games
By Jennifer Van Grove

Computer Graphics World – August 28, 2013
Unity Unveils Unity Cloud for Promoting, Monitizing Games
By Staff

Engadget – August 28, 2013
Facebook Releases Cross-Platform SDK For Unity Titles, Looks To Boost 3D And Mobile Gaming
By Sarah Silbert

Gamasutra – August 28, 2013
Unity Introduces New 2D Tools
By Kris Graft

Gamasutra – August 28, 2013
Unity Jumping Into Ad Network Space With Unity Cloud
By Kris Graft

Gamasutra – August 28, 2013
Facebook And Unity’s Joint-SDK Aims For Easy Cross-Platform Deployment
By Kris Graft

Joystiq – August 28, 2013
New Facebook SDK Issued For Unity Games
By David Hinkle

Mashable – August 28, 2013
Facebook Wants A Wider Variety Of Games And Gamers
By Chelsea Stark

PC Magazine – August 28, 2013
Unity Unveils 2D Game Tools, Publishing Arm
By Stephanie Mlot

ReadWrite – August 28, 2013
Facebook Gives Immersive 3D Gaming A Boost
By Selena Larson

TechCrunch – August 28, 2013
Unity Game Engine To Get Official 2D Game Support And A Built-In Ad Solution
By Greg Kumparak

The Georgia Straight – August 28, 2013
Vancouver developer Roadhouse Interactive leads new Unity Games publishing effort with mobile game Freeride Ski Cross
By Blaine Kyllo

TheNextWeb – August 28, 2013
Facebook Releases Cross-Platform SDK For Unity Games And Reveals Plans For Parse Plugin
By Ken Yeung

VentureBeat – August 28, 2013
Unity Embraces The Cloud And Blasts Out A Bunch Of Tools For Mobile Game Developers
By Dean Takahashi

VentureBeat – August 28, 2013
Developers Can Use Mixamo’s Face Plus To Capture Your Facial Expressions In Real-Time
By Dean Takahashi

VentureBeat – August 28, 2013
Facebook Expands Ties With Unity To Make Cross-Platform 3D Games Easier To Build
By Dean Takahashi

VG247  – August 28, 2013
Unity announces new 2D tools for engine, new publishing initiative
By Staff

USA Today – August 28, 2013
Facebook courts action-leaning gamers
By Scott Martin

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